About me

I am a motion graphics and visual effects artist with more than 30 years of professional experience spanning television, film, and high-end post-production. Over the decades, I have worked across broadcast studios, cinematic projects, and large-scale multimedia installations, building a career rooted in both technical precision and creative storytelling.
In recent years, my focus has expanded into projection mapping and immersive exhibitions. I collaborate with museums, cultural festivals, and public spaces, transforming architecture and history into living canvases of light and motion. These works blend video, sound, and spatial design to create unforgettable, shared experiences that move completely beyond the traditional screen.
Because these installations live in the public sphere, much of their scale and atmosphere is captured through the lens of the audiences who experienced them. The documentation in this portfolio features a mix of official captures and visitor-shot footage, showcasing how these monumental facades and immersive museum spaces resonate with real people in real-time.
Focus Area |
Core Expertise |
| Projection Mapping | Large-scale architectural works for festivals, museums, and cultural institutions. |
| Immersive Exhibitions | Multimedia environments combining video, light, spatial sound, and interaction. |
| Television & Film | Decades of broadcast design, cinematic VFX, and post-production workflow. |
Primary Toolset & Pipeline:
- Houdini (Procedural FX & Simulation)
- Cinema 4D (3D Motion Design)
- Adobe After Effects (Compositing & Animation)